Gaming Infrastructure for the
Agentic Future.

Give your game hosting, multiplayer, social features, and a way to get discovered—without wiring together five separate services.

From Game to Party
in a Single Prompt.

Give a finished browser game a host, a room, and a playable URL—without standing up a backend or wiring five services together.

See the SDK →

01 / Hosting

Launch to the World
in Minutes.

Ship a finished browser game to a secure Loki URL. Every upload is scanned, isolated, and saved as an immutable release.

See hosting →

02 / Multiplayer

Play your
Game with Anyone,
Anywhere.

Add rooms, invites, matchmaking, chat, shared state, and leaderboards through one game-ready SDK.

See multiplayer →
9:41

Rooms

BBattleship2 / 4 open
PPool1 / 2 open
CChess2 / 2 full

Maya is looking for a room

03 / Distribution

Experience what Loki can do.

Keep it private while you experiment. When the game is ready, make it public and share one playable link.

See distribution →

Made for how games get built now

Let your Agent handle the rest.

Loki gives coding agents one canonical source for packages, platform rules, validation, and deployment. They can integrate the game correctly without inventing another backend.

Built on Loki / Ready to play

Small games. Real players.

Versus / 2 players

Battleship

Take shots in the same room. One grid, two captains.

Versus / 2 players

Pool

Alternate shots on a shared table. Host state, no custom server.

Versus / 2 players

Chess

Live turns across a room. Reconnect without losing the board.

Pricing

Free

$0

Free

  • 1 game
  • 2 rooms at the same time
  • 4 players per room
Get started

One plugin. Zero infrastructure sprawl.

Ship your game today.

Start free with private hosting, add multiplayer when you need it, and go public only when you are ready.