01 / Rooms
Create, join, leave.
Host-authoritative rooms with presence, late join, and a snapshot when someone reconnects.
Product / Multiplayer
Add rooms, invites, matchmaking, chat, shared state, and leaderboards through one SDK. Production play stays on Loki hosting—no leftover localhost server.
The multiplayer surface
01 / Rooms
Host-authoritative rooms with presence, late join, and a snapshot when someone reconnects.
02 / Invites
Share an invite. Friends land in the same room without you running matchmaking yourself.
03 / Matchmaking
Fill a lobby or a team. The runtime creates the same authoritative room type either way.
04 / Shared state
Casual and unranked play. The host owns the truth; clients do not invent a second backend.
Trust model
Loki rooms are host-authoritative. That is the right fit for vibe-coded party games, puzzles, and co-op. It is not an anti-cheat layer for competitive rankings.
One plugin. Zero infrastructure sprawl.
Start free with private hosting, add multiplayer when you need it, and go public only when you are ready.