Available now
JavaScript
The reference client for hosted browser games. Rooms, reconnect, overlay binding, and the playable-page bridge.
Product / SDK
The JavaScript SDK is the production client for browser games. Unity, Swift, and Kotlin speak the same protocol as they land.
npm i @lokiplay/sdkInstall the clientcreateRoom()Host a roomjoinRoom({ inviteCode })Join with an invitecreateSynchronizedRoom()Keep clients in lockstepClients
Available now
The reference client for hosted browser games. Rooms, reconnect, overlay binding, and the playable-page bridge.
Coming
The same protocol, for games that leave the browser. Ships against the shared conformance fixtures.
Coming
iOS and native Apple clients join the same Loki rooms as a browser build.
Coming
Android and JVM clients use the same invite codes, presence, and snapshots.
One plugin. Zero infrastructure sprawl.
Start free with private hosting, add multiplayer when you need it, and go public only when you are ready.